AI Insights · Timothy · April 2023
Top 5 Character Collection Games in Slovakia Q1 2023: Unified Platform Performance
Discover the performance trends of the top 5 character collection games in Slovakia for Q1 2023, including weekly downloads, revenue, and active users. Data sourced from Sensor Tower.
In the first quarter of 2023, the top five character collection games in Slovakia showed varying performance trends across weekly downloads, revenue, and active users on a unified platform. Here’s a closer look at each game's performance, based on data from Sensor Tower.
Coin Master from Moon Active experienced a notable fluctuation in weekly revenue, peaking at approximately $29K in the week of January 9 and dipping to around $17K in mid-February. Weekly downloads for the game varied, reaching a high of 1.6K in late January before falling to just over 1K in mid-March. The number of weekly active users saw a steady trend, ranging from about 11.9K to 13.1K throughout the quarter.
Empires & Puzzles: Match 3 RPG by Small Giant Games showed a significant spike in weekly revenue at the end of March, hitting approximately $14.7K. The game’s weekly downloads remained relatively low, with a noticeable increase to 274 in the final week of March. Active users hovered around 3.4K to 4.2K, showing minor fluctuations during the quarter.
Top War: Battle Game from River Game HK Limited saw its highest weekly revenue in mid-February at approximately $11.8K, with a general downward trend to about $7.3K by the end of March. Downloads for the game decreased significantly from 2.6K in early January to just 338 in late March. The number of active users also saw a decline from around 7.8K to 2.9K during the same period.
Solitaire Grand Harvest by Supertreat showed consistent weekly revenue, averaging around $8K, with a slight decrease towards the end of the quarter. The game experienced a peak in downloads in mid-February at 553, before dropping to 135 in the last week of March. Weekly active users followed a similar pattern, peaking at 986 in mid-February and falling to 668 by the end of March.
Clash of Clans from Supercell displayed a significant revenue spike in late January at approximately $15.4K, with another high of $11.2K in late February. Downloads remained relatively stable, ranging from 609 to 1.1K throughout the quarter. The game maintained a strong active user base, fluctuating between 50.3K and 53.9K.
For more detailed insights into the performance of these and other apps, visit Sensor Tower.